It has been six years since the Awakening, and peace in Spokane, Washington is still tenuous at best. The vampires and shifters are all vying for control of the city and the humans seem to be the ones suffering the consequences, or so it seems.
Aria Naveed has spent the last two years of her life fighting to make the many wrongs of the world right, but soon finds out that the humans aren’t as weak as they appear and may be a more terrifying foe than any of the other races combined.
When a stranger rolls into town with trouble on his heels, Aria finds herself trapped in the middle of a battle that could cost her more than she has bargained for as a fight for justice turns into an unexpected fight for her life.
Book Series: Blood & Magic
As Friend of the Pack, Aria Naveed should be untouchable, protected by the most influential group in the Pacific Northwest. But someone is unleashing rogue vampires to hunt her down, and she is determined to find out why.
When Aria gains command of Sanborn Place and takes on a case involving a mysterious paranormal, her life is put in more peril than ever as she finds herself bound to an influential power player. She doesn’t want to be anyone’s puppet, but must tread carefully as she traverses the streets of Spokane, WA, or risk being overwhelmed by the forces moving against her.
As the only known pyrokinetic in the area, Aria is in high demand, but not for her services. It seems that to those in power, she’s worth more dead than alive, and if a mysterious enemy has their way, she won’t live long enough to find out why.
Aria’s pyrokinetic ability has always been hard to control, and being pulled in so many directions, isn’t making it any easier. Now she has to help Inarus, a foe turned friend who is being targeted by the Human Alliance Corporation—the very organization he once worked for.
But the HAC has more than just Inarus in their sights. Aria finds herself going deep into enemy territory to save a witchling child with never before seen powers, that the HAC has kidnapped to further their own ends.
Aria has been hired to save a child once before, and she failed. That failure has haunted her even to this day and she won’t let herself fail again. With the HAC closing in, and complications between herself and the Pack rising, Aria has no choice but to succeed. A child’s life is on the line and Aria will risk everything to save that life.
Aria Naveed can’t decide what’s worse—being mate-bonded to Declan Valkenaar, the Alpha of the Pacific Northwest Pack, or owning up to the fact that she’s developing feelings for him.
Her bond to Declan is the one thing keeping her grounded and preventing her new power from destroyer everything and everyone around her.
If Aria doesn’t tread carefully, especially where her heart is concerned, she’ll learn the hard way that if you play with fire, you’ll always get burned.